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Services (35)
- Красотата на англ. език и състезания
Основна цел на клуба е да подготви учениците да се справят отлично на Държавния зрелостен изпит (ДЗИ) по английски език трета матура и други състезания, като усвоят задълбочено учебния материал и развият умения за писане, четене с разбиране и граматика. Запознаване с красотата на английския език. Решаване различни тестове за подготовка. Изготвяне на специални изненади за по-малки ученици. Повишаване на мотивацията и създаване на увереност при употребата на чуждия език.
- От 2D към 3D Персонажи
Клубът „От 2D към 3D персонажи“ е практически ориентирана програма по дигитално изкуство, насочена към ученици с интерес към дизайн, рисуване и технологии. В рамките на 66 учебни часа участниците преминават през целия процес на създаване на дигитален герой – от първоначалната 2D скица в Adobe Photoshop до финалния 3D модел и рендване в Blender. Учениците развиват художествено мислене, усвояват основи на анатомия, композиция и осветление, а след това прилагат знанията си в триизмерна среда чрез моделиране, скулптиране, текстуриране и визуализация. Програмата стимулира креативността, търпението и вниманието към детайла, като подготвя участниците за по-задълбочено изучаване на графичен и гейм дизайн.
- „Маслена живопис и графични техники“
Развитие на технически умения: Умения за работа с различни видове бои (акварел, масло, акрил и др.) и четки. Овладяване на техники за смесване на цветове и създаване на различни текстури. Разбиране на основните принципи на перспектива, композиция и осветление. Изучаване на теория на цветовете: Разбиране на цветните хармонии, контрасти и баланси в изобразителното изкуство. Приложение на теории за въздействие на цветовете върху зрителя. Креативност и лично изразяване: Насърчаване на уникалния творчески подход и личния стил на ученика. Развитие на умения за експериментиране и иновация в изкуството. Естетическо възприятие и визуална култура: Запознаване с различни живописни стилове и културни традиции. Развиване на критично мислене и анализ на художествени произведения. Работа с концепции и идеи: Превръщане на абстрактни идеи в визуални изразни средства. Създаване на тематични произведения, които отразяват лични или социални теми.
Новини (4)
- Affinity at our school
We are proud to inform you that 51. SU "Elisaveta Bagryana" is the first school in the country to introduce the Affinity platform as an addition to the licensed Adobe software for its students and teachers. With this access, all users with school emails from the domains @ 51school.bg and @ student.51school.bg can use Affinity Designer, Photo and Publisher – powerful alternatives to Adobe Photoshop, Illustrator and InDesign. Additionally, Affinity is integrated with Canva for Education , which our school also has official access to. This allows easy and convenient use of both platforms with school email, offering a variety of graphic design and multimedia tools. All students and teachers can also install the software on personal devices with MacOS, Windows and iPad support. Installation and self-study link: Affinity for Schools Sign in with your school email and Canva profile and take advantage of the full creative possibilities. Successful creativity with the first ever combination in school education!
- It is the 51st among the 9 organizations that won a project under KD2
We are very happy to share with you our approved project under the Erasmus+ program - ECO-SAGA- Sustainable Actions for Generation Alpha: Empowering Tomorrow's Change Makers. The ECO-SAGA project will prepare teachers to educate and inspire the Alpha generation by combining digital technologies and sustainable eco-practices for a more relevant and engaging education. Highlights of the project: 🤝 Partners: 51 Secondary School and Primary School "Elisaveta Bagryana", Sofia, Bulgaria (coordinator) TSOOD "VALYUMI", Bulgaria Prios Kompetanse AS, Norway Gmina Lubiszyn - Szkoła Podstawowa im. Jana Pawła II w Lubiszynie, Poland Agrupamento de Escolas General Serpa Pinto de Cinfães, Portugal The project consortium will work together to develop: Training workshops for the Alpha generation on eco-digital environment: an opportunity for Alpha students to take a leading role in the field of sustainable development and eco-environment at school. Eco-Digital Educator: Comprehensive Teacher Training in Digital Tools and Environmental Education for the Alpha Generation. EcoSphere Connect Platform: An innovative online platform for environmental projects and educational resources on how to educate the Alpha Generation. #ErasmusPlus #EcoSaga #Sustainability #DigitalInnovations #EcologicalEducation #AlphaGeneration #GreenFuture #EducationForAll
- Back in the Top 10
Which are the 10 most desirable schools according to the ranking of minimum scores from the Higher Education Institution for seventh graders in Sofia? The Sofia Mathematical High School "Paisiy Hilendarski" again has the highest minimum score for admission after first ranking in grade VIII, and this year it is 483 points. A year ago, it was 484,500 tons, and in 2022 - 485,750 tons. This is shown by the data of the Sofia-city Regional Administrative Office, after the first ranking. And this year in second place is the Technological School "Electronic Systems" at TU - Sofia, with 470,500 items compared to 465,500 items a year ago. Third again is the 91. German language high school with 465,500 students (459 students in 2023). There are no surprises in the top ten, as there are 164. GPIE - 456 points, 73. SU - 448,500 points, Second AEG "Thomas Jefferson" - 445 points, First AEG - 441 points, NPMG "Acad. L. Chakalov" - 438,050 items, 51. SU "Elisaveta Bagryana" - 434,500 items, and 9. FEG "Alphonse de Lamartine" - 431 items. The arrangement is the same as in 2023, with only the NPMG and the 51st SU swapping places. Source: Sega.bg
Други страници (42)
- Изобразително изкуство | 51 СУ Елисавета Багряна | София
Изучаването на предметите рисуване, композиция, формообразуване, перспектива, анатомия, цветознание, изящни изкуства - живописни и графични техники, фотография формира основни умения за изразяване в изобразителното изкуство. Art profiled class Studying the subjects of drawing, composition, form formation, perspective, anatomy, color science, fine arts - painting and graphic techniques, photography forms basic skills for expression in fine art. Theory and History of Fine Art introduces and expands knowledge of the world's cultural heritage and how it is interpreted today, as well as forms of synthesis between fine art and other types of art. Application 1. Class - 26 students 2. Mandatory profiling subjects: art; Information Technology. 3. Grading - the sum of the result of the Higher Secondary School in BEL and the result of the Higher Secondary School in MAT, the doubled result of the visual arts ability test and the grades in BEL and in fine arts from the certificate of completed primary education. maximum quantity : 500 t. Note: Higher Secondary School and Art Aptitude Test results are in points, and Primary Education Certificate grades are equated to points as follows: Excellent 6 – 50 points Very good 5 – 39 points Good 4 – 26 points Average 3 – 15 points 4. Admission after completion of 7th grade for the academic year 2023 / 2024. Competitive exams: 06/20/2023 - Examination for verification of fine art abilities after 7th grade Important! Submitting an application to take the art aptitude test - 22-30.05.2023 (at the school where the student is studying) 5. Students to be at their assigned school to take the Art Aptitude Test no later than 8:30 a.m. the exam lasts 5 astronomical hours; the tools and materials for work are provided by the candidate (optional: painting - watercolor, tempera, acrylic paints, colored pencils, pastels; graphic - graphite pencils, felt-tip pens, chalk, charcoal, ink); The 35 x 50 cm drawing sheet is provided by the school. 6. The competitive exam is based on the compulsory course content studied in grades 5-7. The candidate chooses and works on one of the assigned tasks: figurative composition project on the topic of . Performance with painting or graphic materials (optional: painting - watercolor, tempera, acrylic paints, colored pencils, pastels; graphic - graphite pencils, markers, chalk, charcoal, ink). Format of the drawing sheet 35 x 50 cm; project for a decorative composition according to a given theme and color range and (warm, cold, contrasting, pastel). Performance with painting materials (painting - watercolor, tempera, acrylic paints, colored pencils, pastels). Format of the drawing sheet 35 x 50 cm. 7. Sample topics: Figural composition: Sport, In the park, Market, Vacation; Decorative composition: Flower garden, Seabed, Sweet delights, Embroidery. Gallery Teachers Ivan Mateev Adelina Yotova Maria Kutlolova Antonia Kostova Victoria Stamboliyska Ivona Arsova more... Information Profile: Fine Arts First Foreign Language: English (intensive study - 18 hours per week) Second Foreign Language: Italian Subjects: Drawing Composition Form making Perspective Anatomy Color science Fine arts - painting and graphic techniques Photography Goal: To develop basic skills for expression in the visual arts. To introduce and expand knowledge of the world's cultural heritage and its interpretation in the contemporary world. To master basic knowledge, skills and attitudes related to the use of digital technologies in art. To develop competencies related to the professional orientation of the contemporary artist. Career Opportunities: Fine arts Applied arts and design Photography Advertising Media Theater and film industry Computer games Architecture Personal qualities that are developed: Organization Responsibility Good communication skills Ability to express and substantiate ideas Ability to work in a dynamic environment Quick learning Creativity and artistic abilities Out-of-the-box thinking and creativity Aesthetic sense and vision Curriculum: First Stage (Grades 8-10): Painting Graphics Composition Second Stage (Grades 11-12): Module 1: Art Theory Module 2: Art and Means of Expression Module 3: Visual Culture Module 4: Digital Arts Information Technology Third Profile Subject (student's choice) Minimum score for admission to 8th grade 2018-2024
- Компютърна анимация | 51 СУ Елисавета Багряна | София
Компютърният аниматор създава или участва в създаването на анимационни филми с рекламна, развлекателна, познавателна и други цели с помощта на компютърна техника. Компютърният аниматор проектира и разработва компютърно обработени дву- и тримерни изображения на обекти – хора, животни или предмети ... Computer animation professional class A computer animator creates or participates in the creation of animated films for advertising, entertainment, educational and other purposes using computer technology. The computer animator designs and develops computer-processed two- and three-dimensional images of objects - people, animals or objects; adds various object movements; creates an environment; applies visual and audio effects, speech, sound and music. Information First foreign language: English (intensive study - 18 hours a week) Second foreign language: Italian The curriculum includes: graphic and WEB design, computer graphics, combinatorics and color science, video technology, cinema, etc. Completion subjects from the certificate of basic education: information technology and fine arts. Ball formation: double result of Higher Secondary Education in BEL + doubled result of Higher Higher Secondary Education in mathematics + assessment from the certificate of basic education in information technology + assessment from the certificate of basic education in fine arts. Maximum score: 500 points Gallery Production practice Manufacturing practice at Geming Arc Academy is the only place in Bulgaria where you can meet the best creators of games and animation in the Game industry. We are glad that they are our partner and like-minded person. In the 2022/2023 academic year, the production practice of the first graduating class of the professional class "Computer Graphics" took place. They met industry professionals, participated in 3D workshops and attended lectures on composition, color science and anatomy. ARC Academy Manufacturing practice at Geming Arc Academy is the only place in Bulgaria where you can meet the best creators of games and animation in the Game industry. We are glad that they are our partner and like-minded person. In the 2022/2023 academic year, the production practice of the first graduating class of the professional class "Computer Graphics" took place. They met industry professionals, participated in 3D workshops and attended lectures on composition, color science and anatomy. ARC Academy Manufacturing practice at Geming Arc Academy is the only place in Bulgaria where you can meet the best creators of games and animation in the Game industry. We are glad that they are our partner and like-minded person. In the 2022/2023 academic year, the production practice of the first graduating class of the professional class "Computer Graphics" took place. They met industry professionals, participated in 3D workshops and attended lectures on composition, color science and anatomy. ARC Academy Manufacturing practice at Geming Arc Academy is the only place in Bulgaria where you can meet the best creators of games and animation in the Game industry. We are glad that they are our partner and like-minded person. In the 2022/2023 academic year, the production practice of the first graduating class of the professional class "Computer Graphics" took place. They met industry professionals, participated in 3D workshops and attended lectures on composition, color science and anatomy. ARC Academy Manufacturing practice at Geming Arc Academy is the only place in Bulgaria where you can meet the best creators of games and animation in the Game industry. We are glad that they are our partner and like-minded person. In the 2022/2023 academic year, the production practice of the first graduating class of the professional class "Computer Graphics" took place. They met industry professionals, participated in 3D workshops and attended lectures on composition, color science and anatomy. ARC Academy Production practice at Nova TV In 2024, 51. SU "Elisaveta Bagryana" concluded a contract for conducting production practice at Nova Broadcasting Group. Students from the professional class in "Computer Graphics" and the school television had the opportunity to visit the new building where the practice will take place, and during the visit they looked at the studios, the equipment and touched the processes that create the television magic. Nova Tv Production practice at Nova TV In 2024, 51. SU "Elisaveta Bagryana" concluded a contract for conducting production practice at Nova Broadcasting Group. Students from the professional class in "Computer Graphics" and the school television had the opportunity to visit the new building where the practice will take place, and during the visit they looked at the studios, the equipment and touched the processes that create the television magic. Nova Tv Manufacturing practice at Geming Arc Academy is the only place in Bulgaria where you can meet the best creators of games and animation in the Game industry. We are glad that they are our partner and like-minded person. In the 2022/2023 academic year, the production practice of the first graduating class of the professional class "Computer Graphics" took place. They met industry professionals, participated in 3D workshops and attended lectures on composition, color science and anatomy. ARC Academy Production practice in A1 In the academic year 2022/2023, the first production practice of the professional class "Computer Graphics" took place in our partner A1. During the two weeks, the students were able to understand the structure that makes up the communication giant. They got to know the most important departments and were able to immerse themselves in the real work process. А1 Teachers more... Information Occupation: Computer Animator National Professional Qualification Level: 3 Training: This training program provides students with the knowledge, skills, and competencies necessary to work in the fields of advertising, multimedia, video and film art, with a focus on computer animation, digital film and video editing, and computer effects. Job Description: Key Tasks: Creates or participates in the creation of animated films for advertising, entertainment, educational, and other purposes using computer technology. Designs and develops computer-processed two- and three-dimensional images of objects - people, animals, or objects. Adds various movements to objects. Creates an environment. Applies visual and audio effects, speech, sound, and music. Responsibilities and Duties: Participates in the creation of the concept and script of a computer animation film. Draws scenes and objects from an animation film. Carries out the processes related to the generation, modeling, and animation of objects. Adds visual and sound effects to animated objects. Animates scenes from an animation film with keyframes. Working Hours: Computer animators typically work regular hours or freelance. Additional Information: Computer animators should be familiar with a variety of software packages related to their work, such as 3ds Max, Adobe Flash, Maya, Action Script, Motionbuilder, Lightwave 3D, Adobe After Effects, Adobe Photoshop, and others. Job Prospects and Challenges: Job Opportunities: Small or large advertising studios, film companies, television stations, computer game manufacturers, media designers, etc. Additional Benefits: Computer animators working in companies receive top-of-the-line computers and licensed software products for their work. Difficulties and Challenges: Most types of work involve spending a lot of time in front of a computer or drawing (with or without a computer). When working on stop-motion animation, it is likely that a significant amount of time will be spent on your feet, setting up and shooting different models. Organizations and Job Titles: Field of Activity: Audio-visual arts and techniques; media production. Organizations/Institutions Where Computer Animators Can Work: Small or large studios, film companies and television stations, computer game manufacturers, media designers, etc. Job Titles: Animator Computer graphic artist Art director Graphic designer Career Development Opportunities: Individuals who have acquired professional qualifications in this occupation have the opportunity to improve their qualifications through courses and seminars organized by training institutions and others. After completing secondary education, those who have acquired a professional qualification in this occupation can continue their education in specialties with the educational-qualification degree "bachelor's" and subsequently "master's" in the higher education system. Qualities and Education Required: Development of Personal Qualities: Inclination to creativity, imagination, good drawing and modeling skills, patience and concentration, precision and attention to detail, communication skills, ability to work under pressure, ability to meet deadlines. Acquisition of Knowledge and Skills: Knowledge of the basic operations in the process of creating animated films using a computer, for the different techniques and technologies for creating animation (classical plate technology, drawing on paper, drawing on tape, painting under camera, sand techniques, needle screen, cut-out techniques, volume techniques, pixilation, 2D and 3D computer generation of objects). Ability to draw various elements and objects for the purpose of creating graphic images. Ability to convert drawn images into electronic format using a scanner or tablet. Ability to transform graphic images into a format suitable for computer animation. Subjects Studied: Computer animation Graphic design Computer graphics Web design Multimedia technologies Combinatorics and color science Fundamentals of cinema Drawing Photography Animation directing Cinematography History of art Foreign language related to the profession Business management, Educational and production practice, Correct use of artificial intelligence, etc. Exams Taken: State exams for acquiring professional qualifications - theory and practice of the profession. Minimum score for admission to 8th grade 2018-2024
- Начало | 51 СУ Елисавета Багряна, гр. София
Мисията на 51 СУ Елисавета Багряна е да изгражда щастливи ученици - настоящи и бъдещи лидери на собствения си живот. Ние вярваме, че тя може да се постигне чрез развитие на различните видове интелигентности в условията на радостно и предизвикателно обучение. VISION We believe that this can be achieved through the development of different types of intelligence in the conditions of joyful and challenging learning. In our creative environment, children become confident and aware of themselves and others. We prepare children to become successful, compassionate and ethical learners through a combination of academics, appropriate atmosphere and diversity. Innovations Reading corners Take - Leave a book Art Center We create ... Bio Farm Oranges and chickens even STEM Center Innovation is leading the way "Училищна STEM среда" В 51. СУ "Елисавета Багряна" стартира изпълнение на проект BG-RRP-1.015-1071, финансиран по Националния план за възстановяване и устойчивост, процедура за предоставяне на средства от механизма за възстановяване и устойчивост BG-RRP-1.015 - „Училищна STEM среда". Главна цел на проекта е: Осигуряването на средства от механизма за възстановяване и устойчивост за 51. СУ "Елисавета Багряна" за изграждане на „Училищна STEM среда“, което дава възможност за създаването на интегрирана учебна среда от ново поколение, която да поощри и подкрепи образователните иновации в обучението и преподаването. Чрез изпълнението на проекта ще се извършат строително-ремонтни дейности позволяващи изграждането на материална база, в която ще се реализират цялостни интериорни решения включващи закупуването на съвременно оборудване и обзавеждане. Обща стойност: 487 763.35 лв Начало: 13.09.2024 г. Край: 31.05.2026 г. Listen & Watch & Follow Us Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Play Video Load More Vesti+ School newspaper Number 99 All Number 103 Latest Affinity at our school Nov 2, 2024 It is the 51st among the 9 organizations that won a project under KD2 Aug 1, 2024 Back in the Top 10 Aug 1, 2024 III NUK in 51.SU Mar 24, 2024 Ours partners are: You can find us: Up










